UI/UX Addon

HudForge

HUD Prototyping & Planning Tools for Game Interfaces

Design, preview, and iterate on heads-up displays without leaving the editor. From health bars to minimaps, HudForge handles the planning phase of game UI.

24 Tools
5 Categories
Multi-Res Scaling
UE5 + Unity Cross-Engine

Key Features

24 MCP tools organized across 5 categories covering the complete HUD prototyping and planning pipeline.

HUD Layout Planning

6 tools
  • HUD layout wireframing & zone mapping
  • Screen-space element positioning
  • Responsive HUD scaling for multiple resolutions
  • Safe zone & anchor point configuration
  • HUD element animation previews

Status Bars & Indicators

6 tools
  • Health bar templates with segmented & smooth fills
  • Mana bar & stamina bar generators
  • Damage indicator placement & direction feedback
  • XP bar & level progress displays
  • Buff/debuff icon tray layouts

Navigation & Spatial

5 tools
  • Minimap configuration & preview
  • Compass bar with landmark markers
  • Objective markers & waypoint overlays
  • Radar & proximity indicator rings
  • Off-screen target indicators

Combat HUD

4 tools
  • Crosshair designer with dynamic spread
  • Ammo counter & reload indicator layouts
  • Hit marker & kill feed positioning
  • Weapon wheel & quick-slot planning

Inventory & Notifications

3 tools
  • Inventory grid layout tools
  • Notification & toast system planning
  • Loot popup & item pickup displays
How It Works

Prototype Before You Build

HudForge focuses on the planning phase of HUD design. Wireframe your layouts, test element placement, and preview scaling across resolutions — all before writing a single line of UI code.

1

Describe Your HUD

Tell HudForge what elements you need — health bars, minimap, crosshair, inventory grid — and it generates a layout plan.

2

Preview & Iterate

See wireframes of your HUD at different resolutions. Adjust positioning, sizing, and element priority without touching code.

3

Export to Engine

Once your HUD plan is finalized, export the layout spec to UE5 UMG or Unity UI Toolkit for implementation.

HUD Planning Features

  • Health, mana, and stamina bar templates with multiple styles
  • Minimap configuration with zoom, rotation, and marker support
  • Crosshair designer with bloom, spread, and hit feedback
  • Inventory grid layout with slot sizing and drag zones
  • Responsive scaling from 720p through 4K and ultrawide
  • Notification and toast system with priority stacking
  • HUD element animation preview with timing curves

Integration Pipeline

HudForge connects to the full Forge ecosystem for a complete HUD design-to-implementation workflow.

1

HudForge

Plan HUD layouts, prototype elements, and preview responsive scaling

2

InterfaceKit

Implement HUD designs as production widgets with full styling

3

MotionLab

Add animation curves, transitions, and feedback motion to HUD elements

4

Ship It

Polished, responsive HUDs that feel native across all platforms

Get HudForge

Included in Shipyard and AssemblyLine suites, or available as a standalone addon.

Suite Access

Shipyard

or AssemblyLine — includes HudForge

Standalone Addon

Add-on

Available individually

Start Prototyping HUDs

24 HUD planning tools. Health bars, minimaps, crosshairs, inventory grids, notifications, and responsive scaling. All inside your game engine.